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(+1)

Lots of fun to play! I recommend you hang on a little longer in the death animation, so I can look at other ways that might work to get around that particular lich. Pickups would also add more strategy to the game.

Thomas O’Dell Unity Instructor.

Thanks for the feedback! Glad you had fun! :D

Good game !

Thanks!

(+1)

Hardest difficulty was a decent challenge, good job on the balancing. Attack animation did bait me into thinking I could kill the liches

Thanks! Yep attack was part of my leftover code that I didn't take out haha ><

The art is amazing !

Most of the credit goes to the Tiny Swords asset pack!

(-1)

I like the base concept , here is some idea : 

  • Permit to find power up on the map
  • Drop currency like gold on the ground 
  • Maybe keep xp and/or currency between game and accumulate  it
  • So An upgrade shop reachable between tries and an skills tree 
  • Maybe some long range enemy